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Tactics
Aug 22, 2011 11:55:32 GMT -5
Post by pjkiller on Aug 22, 2011 11:55:32 GMT -5
As with any town battle, and you will see this theme a lot in most of my advice posts, TDs have no business mixing it up with tanks in town and tanks should work in small groups of 2-3. I have a tactic I like to call "Hammer and Anvil" where the 'Anvil' tank captures an enemies attention and the 'Hammer' tank moves into a flanking shot position. Being the "anvil" doesn't mean you sit out in the open getting hit--it means pissing them off enough to where they focus on you.
Tanks will generally be the battle-winning force, as when they wipe out the enemy in town it's a simple matter to capture the base on the other side.
The TDs on this map should conceal and guard the egress avenues into the base and guard the grassy flank. TDs need to fire and move, as a static TD is arty bait.
Artillery should avoid parking anywhere near the flag (light tank rushers can get to you easily) and should go to the flank. TDs on the flank should spread out in front of the artillery and NOT sit right next to them.
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Tactics
Sept 13, 2011 0:12:11 GMT -5
Post by globares on Sept 13, 2011 0:12:11 GMT -5
Don't mix in town if you're not a heavy or have decent armour, other players can "pincer" you real easy on this map.
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