Post by Thompson on Aug 20, 2011 2:03:16 GMT -5
This map is set completely in a winterized country, with white everywhere. Several large hills dot the landscape, making direct fire difficult at best. This also means that there are several lines of attacking one's enemy.
There are basically 2 routes of attack, and off of these stem smaller ones that ultimately meet up again. This means that a tank can quickly get from A to B by following a common route. Usually the common route is the fastest of them, as the others usually have several twists and turns.
MAIN LINES:
Yellow Line-This one is probably the one you will see most tanks going, as it offers decent defensive and sniping positions while also having a good offensive attitude. Commonly, 9 tanks will go this way, but most will break off and not stay on it.
Blue Line-this line is vital in defending the eastern base from capture. Good defensive positions for both sides means that it usually ends in a stalemate, but be ready, because either side may decide to push and overwhelm the enemy.
SUB LINES:
Pink Line-in my experiences this line is usually the most commonly used among the sub lines. It offers direct access to both main routes, and a good cover from artillery fire. Don't be surprised to see several Easy 8s rolling down this area.
Red Line-this line can be used to get to the back side of the blue defenses on either side, as it goes on the other side of a mountain and is a relatively straight approach, meaning that they are relatively safe from direct and indirect fire. It also means that they will not be spotted until they are right in the enemy, and if the enemy is distracted by the other defenders, you can easily kill them off.
Light Blue Line-this line is a favorite of slow heavies, stronger mediums that excel in sniping, and TDs. A small hill on each side means that the enemy will have to come uphill before being able to fire.
HOT TIP-as with some other maps, I have included in this a general area of favorite places for artillery. Marked in grey, try to avoid these areas unless you specifically intend to destroy the enemy artillery. If playing counter arty, zero in on these places.
There are basically 2 routes of attack, and off of these stem smaller ones that ultimately meet up again. This means that a tank can quickly get from A to B by following a common route. Usually the common route is the fastest of them, as the others usually have several twists and turns.
MAIN LINES:
Yellow Line-This one is probably the one you will see most tanks going, as it offers decent defensive and sniping positions while also having a good offensive attitude. Commonly, 9 tanks will go this way, but most will break off and not stay on it.
Blue Line-this line is vital in defending the eastern base from capture. Good defensive positions for both sides means that it usually ends in a stalemate, but be ready, because either side may decide to push and overwhelm the enemy.
SUB LINES:
Pink Line-in my experiences this line is usually the most commonly used among the sub lines. It offers direct access to both main routes, and a good cover from artillery fire. Don't be surprised to see several Easy 8s rolling down this area.
Red Line-this line can be used to get to the back side of the blue defenses on either side, as it goes on the other side of a mountain and is a relatively straight approach, meaning that they are relatively safe from direct and indirect fire. It also means that they will not be spotted until they are right in the enemy, and if the enemy is distracted by the other defenders, you can easily kill them off.
Light Blue Line-this line is a favorite of slow heavies, stronger mediums that excel in sniping, and TDs. A small hill on each side means that the enemy will have to come uphill before being able to fire.
HOT TIP-as with some other maps, I have included in this a general area of favorite places for artillery. Marked in grey, try to avoid these areas unless you specifically intend to destroy the enemy artillery. If playing counter arty, zero in on these places.